BARBARIAN
Uncivilized warrior, able to hold their own in difficult environments and feared for their ferocity in battle.
| ABILITY |
CATEGORY |
PRIORITY |
PURPOSE |
| SURVIVOR |
Skilled |
LOW |
Subsisting without the aid of civilization |
| WEAPON USE (2H) |
Martial |
HIGH |
Offensive capability |
| MANEUVERING |
Martial |
MEDIUM |
Active damage mitigation |
| FORTITUDE |
Anima |
MEDIUM |
Combat longevity |
| RAGE |
Gifted |
HIGH |
Heightened offensive threat |
| QUICKNESS |
Gifted |
LOW |
Additional offensive actions |
CAVALIER
A warrior for hire, as comfortable in the saddle as on the battlefield.
| ABILITY |
CATEGORY |
PRIORITY |
PURPOSE |
| HORSEMANSHIP |
Skilled |
LOW |
Initiative, battlefield control |
| ARMOR USE |
Martial |
HIGH |
Passive damage mitigation |
| SHIELD USE |
Martial |
MEDIUM |
Active damage mitigation |
| WEAPON USE |
Martial |
HIGH |
Offensive capability - lance, bow, axe, sword all common |
| EMPATHY |
Gifted |
MEDIUM |
Close relationship to mount |
| QUICKNESS |
Gifted |
LOW |
Additional combat actions |
DUELLIST
Focused solely on the art of combat, the duellist is a weapons master bar none, and one of the most deadly forces to reckon with on the battlefield.
| ABILITY |
CATEGORY |
PRIORITY |
PURPOSE |
| SCOUNDREL |
Skilled |
LOW |
Initiative, battlefield control |
| MANEUVERING |
Martial |
HIGH |
Active defensive capability |
| WEAPON USE (1H) |
Martial |
HIGH |
Offensive capability |
| FORTITUDE |
Anima |
MEDIUM |
Combat longevity |
| QUICKNESS |
Gifted |
LOW |
Additional combat actions |
| REFLEXES |
GIfted |
LOW |
Additional combat reactions |
HUNTER
Master of the hunt, deadly with a bow and as at home in the wilds as in a tavern, bragging about their latest kill.
| ABILITY |
CATEGORY |
PRIORITY |
PURPOSE |
| PROFESSIONAL: HUNTER |
Skilled |
MEDIUM |
Ability to hunt game and survive in the wild |
| FORTITUDE |
Anima |
LOW |
Combat longevity |
| MANEUVERING |
Martial |
LOW |
Active damage mitigation |
| WEAPON USE (RANGED) |
Martial |
HIGH |
Direct offensive capability |
| EMPATHY |
Gifted |
HIGH |
Communication with animals |
| SIXTH SENSE |
Gifted |
MEDIUM |
Initiative, keen senses, resistant to surprise |
KNIGHT
Errant servants of justice sworn to the service of Ardios, Knights wander the land, looking for wrongs to right and heroic deeds to achieve.
| ABILITY |
CATEGORY |
PRIORITY |
PURPOSE |
| DIPLOMAT |
Skilled |
LOW |
Relationships with rank and title |
| ARMOR USE |
Martial |
HIGH |
Passive damage mitigation |
| SHIELD USE |
Martial |
MEDIUM |
Active damage mitigation |
| WEAPON USE |
Martial |
HIGH |
Offensive capability |
| DIVINITY |
Source |
MEDIUM |
Access to magic |
| LIFE |
School |
LOW |
Ability to heal physical harm |
OFFICER
A professional warrior, comfortable in heavy armor, able to command others in the chaos of battle, and deadly in combat.
| ABILITY |
CATEGORY |
PRIORITY |
PURPOSE |
| OFFICER |
Skilled |
LOW |
Initiative, battlefield control |
| ARMOR USE |
Martial |
HIGH |
Passive damage mitigation |
| SHIELD USE |
Martial |
MEDIUM |
Active damage mitigation |
| WEAPON USE (1H) |
Martial |
HIGH |
Offensive capability |
| FORTITUDE |
Anima |
MEDIUM |
Combat longevity |
| REFLEXES |
Gifted |
LOW |
Additional reactive capacity |