CHAPTER 3: SPECIES of THE LENS
The worlds of The Lens bring together a wide variety of sentient life, and the rules and details that follow are meant to help both a Referee decide which are appropriate for their world, and a Player decide what species they want to play.
While summary information for each species is provided in Chapter 1, what follows here are deep descriptions of each species on both mechanical and in-world levels, in order to facilitate both more familiar play and a better understanding of the game world. Mechanics, physical appearance and capabilities, and reactions by other species are all covered.
| SPECIES | HUMAN NAME | DETAIL |
|---|---|---|
| DÖLGÖTHROS | Doppelganger | Shapeshifting spies, assassins, and deceivers at the heart of every conspiracy. |
| DRAKKHOZHN | Draconics | Reptilian explorers, sailors, sorcerers, and philosophers with genetic memory. |
| EIDOLON | Phantoms | Non-corporeal, sleepless guardians, relentless foes, ever-smiling, ever-watching. |
| FOMORI | Beastkin | Nomadic beast-kin, consigned to wandering by savagery and scant numbers. |
| GOCHIN | Goblins | Vicious tribal mercenaries, survivors, and barbarians with visions of grandeur. |
| HUMAN | - | As you’d expect. Adaptable, stubborn, and multi-cultural. |
| HUSK | Undead | The walking, shunned corpses who refuse to stay dead. |
| KÂLINDIVAL | Gnomes | Diminutive, agreeable tinkerers, inventors, and obsessive investigators. |
| KÂLINDUR | Dwarves | Homeless exiles, heirs to grand magics and a doomed kingdom. |
| LYÐUÐRÆ | Flayers | Traders, travelers, and mind-readers from the dark, winding depths of the earth. |
| STA’AK | Werekin | Murderous werekin without a culture or a home, hiding amongst us. |
| SUTHARIS | Nymphs | Nature-spirits, known as healers, hermits, and dangerous foes when angered. |
| SYYN | Golems | Ancient constructs, searching eternally for something they cannot share. |
| UR | Ogres | Giants and philosophers for whom the use of force comes reluctantly. |
| VASRIEL | Elves | Lithe, magically powerful, and split into two violently opposed cultures. |
| ZEPHRIEL | Fairies | Tiny and elusive shapeshifters, servants only to their own fey nature. |