Warriors

OVERVIEW CHANNELERS MANITOU SPECIALISTS WARRIORS

Martials are warriors, capable fighters and familiar with the weapons and strategies of war. While some may excel in the front lines of a battle, others may

BARBARIAN

Uncivilized warrior, able to hold their own in difficult environments and feared for their ferocity in battle.

ABILITY CATEGORY PRIORITY PURPOSE
SURVIVOR Skilled LOW Subsisting without the aid of civilization
WEAPON USE (2H) Martial HIGH Offensive capability
MANEUVERING Martial MEDIUM Active damage mitigation
FORTITUDE Anima MEDIUM Combat longevity
RAGE Gifted HIGH Heightened offensive threat
QUICKNESS Gifted LOW Additional offensive actions

CAVALIER

A warrior for hire, as comfortable in the saddle as on the battlefield.

ABILITY CATEGORY PRIORITY PURPOSE
HORSEMANSHIP Skilled LOW Initiative, battlefield control
ARMOR USE Martial HIGH Passive damage mitigation
SHIELD USE Martial MEDIUM Active damage mitigation
WEAPON USE Martial HIGH Offensive capability - lance, bow, axe, sword all common
EMPATHY Gifted MEDIUM Close relationship to mount
QUICKNESS Gifted LOW Additional combat actions

DUELLIST

Focused solely on the art of combat, the duellist is a weapons master bar none, and one of the most deadly forces to reckon with on the battlefield.

ABILITY CATEGORY PRIORITY PURPOSE
SCOUNDREL Skilled LOW Initiative, battlefield control
MANEUVERING Martial HIGH Active defensive capability
WEAPON USE (1H) Martial HIGH Offensive capability
FORTITUDE Anima MEDIUM Combat longevity
QUICKNESS Gifted MEDIUM Additional combat actions
REFLEXES GIfted LOW Additional combat reactions

HUNTER

Master of the hunt, deadly with a bow and as at home in the wilds as in a tavern, bragging about their latest kill.

ABILITY CATEGORY PRIORITY PURPOSE
PROFESSIONAL: HUNTER Skilled MEDIUM Ability to hunt game and survive in the wild
FORTITUDE Anima LOW Combat longevity
MANEUVERING Martial LOW Active damage mitigation
WEAPON USE (RANGED) Martial HIGH Direct offensive capability
EMPATHY Gifted HIGH Communication with animals
SIXTH SENSE Gifted MEDIUM Initiative, keen senses, resistant to surprise

KNIGHT

Errant servants of justice sworn to the service of Ardios, Knights wander the land, looking for wrongs to right and heroic deeds to achieve.

ABILITY CATEGORY PRIORITY PURPOSE
DIPLOMAT Skilled LOW Relationships with rank and title
ARMOR USE Martial HIGH Passive damage mitigation
SHIELD USE Martial MEDIUM Active damage mitigation
WEAPON USE Martial HIGH Offensive capability
DIVINITY Source MEDIUM Access to magic
LIFE School LOW Ability to heal physical harm

OFFICER

A professional warrior, comfortable in heavy armor, able to command others in the chaos of battle, and deadly in combat.

ABILITY CATEGORY PRIORITY PURPOSE
OFFICER Skilled MEDIUM Initiative, battlefield control
ARMOR USE Martial HIGH Passive damage mitigation
SHIELD USE Martial LOW Active damage mitigation
WEAPON USE (1H) Martial HIGH Offensive capability
FORTITUDE Anima MEDIUM Combat longevity
REFLEXES Gifted LOW Additional reactive capacity