Martials

TYPE EFFECT SPECIAL
Light Armor Soak incoming damage using light armor. Armor soaks all damage.
Med. Armor
Heavy Armor Armor soaks all damage.
Buckler Shield
Heater Shield
Pavise Shield
Block Absorb incoming damage with a shield. Block restores 1 Momentum
Dodge Evade an incoming blow entirely. Move from 0-15’ into an open space.
Weapon Attack - attempt to strike and do damage
Parry - attempt to deflect an enemy’s attack
Bludgeon
Bow/Sling
Blade, Light
Blade, Heavy
Crossbow
Flail/Whip
Hammer/Pick
Polearms
Spears
Thrown
Note

ARMOR: Requires no momentum to use; amount soaked is based on AR.

Tip

WEAPON: Damage is based on .