Monsters
TL;DR
This is a baseline for what you need to have to run a “monster” combat-based encounter. You’ll need more detail when you’re working with other kinds of encounters, but this should get you in the fast lane for determining combat mechanics.
| STATISTIC | REASON | RANGE |
|---|---|---|
| NAME | Name of the monster type | |
| TIER | How rough is this monster going to be? | |
| CHASSIS | ||
| TAGS | ||
| ATTACK RATING | Gives players something to defend against | |